FFXIV New Raids in Patch 1.18 Rank 25+ 4 Man
The Thousand Maws of Toto-Rak
Named for the thousand-mawed beast of Padjali legend—and in turn lending its dreaded moniker to a bygone warden of exceptional infamy—the endless cells of this notorious dungeon once held such heinous criminals as poachers and arsonists. Deemed barbaric and unworthy of Gridanians, Toto-Rak was abandoned and sealed three decades ago, its labyrinthine network of tunnels and shafts now given over to feral beasts.
Rank 45+ 8 Man
The Dzemael Darkhold
Formerly an expansive system of natural caverns, the Darkhold was established when Count Dzemael of Ishgard recognized its potential as a subterranean fortress in the war against dragonkind. Work has since been ongoing to prime its vaulted chambers and rocky passageways for military purposes. Recently, however, word has arrived by way of leaked intel that troops of foreign origin have seized occupation of the Darkhold for an as-yet unknown end.
Name of Raid Class/Rank req Party Size Time Limit Entrance Location Requisite Quest | The Thousand Maws of Toto-Rak War or Magic Rank 25+ 4 60 min Silent Arbor, Tinolqa imperial Devices |
The Dzemael Darkhold War or Magic Rank 45 8 60 min Dragonhead, Coerthas Into the Dark |